I should get my 6th ed. rulebook in hand today and start reading for what will be our 6th ed. episode to be released next Wednesday. I haven't been this excited about the hobby in a very long time.
Mostly what has me going is that so much has been introduced which is going to shake up the foundation of the game, that I'm not even sure where to begin with building lists. I'm certain that I'm going to stick with the Necrons for the rest of the year and possibly into the next year. If I feel like I need to give my Orks some play time, I can always ally them in.
Speaking of allies, I was very worried at first about this, but now, not so much. I'm actually very excited now about the possibilities that this is going to add to the game. I do wish they had banned Special Characters from ally contingents, but it's pretty confirmed at this point that they didn't. There are a lot of questions running about of how some things are going to interact, but hopefully, that will get resolved.
Further, I'm really hoping that tomorrow we will see a flood of FAQs to bring all the books up to date and to answer a lot of lingering questions that I have. Overall, though, my mind is going crazy with the number of cool things that are coming back into the game. I think some old and dead codices are going to be right back in it. Armies like Demons I think are going to be down-right scary if they hit vehicles on a 3+ all the time. Combine that with being able to wreck vehicles with just a multitude of glances, and that's going to bring new life into that book.
Bring on the 6th! I'm ready to play.