Even if you are not a Chaos player you can follow the basic principles to build any Bastion for your desired codex.
This top view shows clearly that the bastion is really only 4" by 4" at the top |
I chose to ignore the taper and went with 4" walls. Notice that the East & West walls need to be slightly smaller due to the thickness of the foam. Remember the final product needs to be 4" by 4". |
I added a support piece to the corners to keep the walls from collapsing in on itself. The same basic technique you would use when building ruins by supporting the 90' corner |
Side view to see how the walls were slightly smaller to compensate for the foam thickness (FYI I used 1/2" foam which actually measures about 3/4") |
Using a plunge tool I cut out my pattern |
I glue the detail walls to the structure. Not happy with the corners, I shaved them down with a knife and later sanded them to make them more even |
I love it. Easy to do and very fast. Definitely something I should keep in mind when I do terrain pieces.
ReplyDeleteThanks! It surprised me how easy it was.
ReplyDeleteReally nice idea. Nice to see something different and something most folk could achieve given a bit of effort. Some may claim my own Tyranid Bastion is 'modelling for advantage' as it is more an oblong than a square base but that was so I could have it fit in the Citadel Moonscape craters. However the rooftop footprint is less than a standard Bastion so I have lost something where I may have gained in others.
ReplyDeleteOfficially a Bastion is classed as a Medium Building, which is anything between 6"x6" to 9"x9". So even if someone claimed the structure was too big if it fits within those dimensions you actually haven't broken any rules.
Most concerns about modeling for advantage surround the fire points and heavy bolters. One if my Eldar prototypes is much skinnier with a roof above the battlement but the base is still 6 by 6
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